Session 9: The Elk Tribe Part 2
Date: November 18, 2017
Player Characters Present: Jessamine, “The Major,” Frey
Jessamine took the sand skimmer, and traveled to Uxphon with Aadle in hopes of convincing Salvin to call off the attack on the Elk tribe. She was met at the border by Aldine, who intended to escort her back to the military camp for her own protection. Moreover, Aldine insisted that everyone who came in contact with the Elk Tribe should be decontaminated with a caustic foaming spray. Jessamine refused by using her nobility to pull rank, and made for the city on her own. Aldine sent a couple of soldiers to shadow her, but Jessamine managed to lose them in the maze of giant pipes that snake through the city. After making her way to a local inn, she met with The Major’s old war buddy, Remmer. He told Jessamine where she can intercept Salvin on one of his in-city trips to avoid Aldine and the rest of the troops. He also suggested that Aldine is especially hot-headed and merciless, and might break ranks to attack the elk tribe herself. Using her formidable powers of persuasion, she managed to convince Salvin to cease hostilities against the Elk Tribe, due to their strategic unimportance. Salvin agrees, but asked Jessamine to use her clout as a noble to help against any potential political backlash in exchange. All seems to go well at first, but Aldine breaks rank and rushes to the Elk Tribe with ten loyal soldiers to finish the job herself.
Back at the Elk Tribe’s village, The Major and Frey helped set up defenses. The Major went with Jessabel to the Skyfields to collect crystals that could be usable as cyphers. He almost got stranded on a floating crystal 50ft about the ground, but managed to rappel his way down safely. Jessabel used her energy-draining powers to safely disperse energy from one of the crystals, turning it into a usable cypher; however, she lies to The Major, saying that it is a technique she picked up from the tribe. Frey started to dig trenches and place razor-sharp cacti strategically around the village to protect it. It’s hard work, and the tribe doesn’t seem very interested in helping – they continue to believe that Freyaga will protect them, and don’t understand the need for combat. Without a few more hands to help, the job was never going to get finished in time. Frey decided to convince Freyaga that they are in danger by communing telepathically by bloodletting, just like the first time. Frey quickly discovers that Freyaga cannot be spoken to using language, and has no conception or experience of large-scale violent conflict. Frey shares memories of a massive army invading her childhood village and forcing her into recruitment as a child soldier. She shares another memory of her as an adult soldier being forced to march on another small village years later to do the exact same thing. With a newfound understanding, Freyaga releases Frey from their non-violence compulsion, and broadcasts those memories to the whole tribe. After learning about this, the tribe becomes much more sympathetic, offering hugs and little trinkets to comfort Frey. They also recognize the threat, and all agree to help build up the village defenses.
Traveling light and fast, Jessamine arrived a few hours ahead of Aldine and warns the group of her approach. Soon after, Aldine arrives and starts her attack. Freyaga emerges from her mountain, revealed as an enormous elk. Unfortunately, Aldine came prepared with air filters, rendering Freyaga’s non-violence mind-calming ability completely ineffective. Aldine orders her soldiers to set up a massive particle cannon called the “God Killer,” which required some time to charge up. The defenses funnel one group through a small opening, which The Major cuts off with an electric field cypher, killing three soldiers almost instantly. As Aldine gets closer to attack, he activates a magnetic cypher that rips off the air filters of Aldine and her soldiers – and sends one eager soldier who attempts to fight hand-to-hand flying backwards onto his butt. Just as the God Killer was powering up, Frey attaches a teleportation cypher to her sword and throws it a long distance across the battlefield, and manages to teleport it into one of the trenches, causing it to completely miss Freyaga. With the God Killer disabled, and the air filters gone, Freyaga is able to end the fight without further violence by calming Aldine’s anger and aggression with their mind-calming powers. With her emotions calmed, Aldine gave up the fight and (after some convincing by Jessamine) returned to Salvin to be disciplined. As the group gets ready to leave the tribe, Jessabel decides that she’s had enough of living here in the tribe, and agrees to leave with Jessamine to return home to Qi.